Update to build 27.04.2021


1. NEW CONTENT:

1.1 Sidestory content added.

1.2 New Weapons, Armor,  Items, Spellbooks,  new  recipes.

1.3 New Skills (check class & character section for the details).

1.4 New Boss and enemies.

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2. GAME BALANCE:
+ You can sell items with all shops  /  vendors  now. 
+
Added new debuff state: Bleeding

2.1 BATTLE SYSTEM CHANGES
+ TP is now preserved for all characters.

2.2 EACH CLASS NOW HAS  SPECIAL ABILITIES!
+ These can be learned via leveling  certain class. This  gives  unique feel for each  class and gives them flavor. Details below:

2.2.1 WARRIOR

Learns Wounding Strike at level  2.

Cost MP 7, TP: 7
Gives Bleed effect to 1 enemy.

Learns Taunt skill at level 5.
Costs MP:  10, TP: 10
Gives crowd  control in battle for 3-5 for turns.


2.2.2. MAGE

Learns Magic Missile at level 1.
Costs: MP 10.
Damage: a.mat * 2 - b.mdf * 2
Hit 4 Random Enemies with magical missile.

Learns Confusion at level 5.

Costs: MP 25.
25 damage + attack magic level (before magic resistance)
Also gives 1 enemy Confuse Effect.

Learns Mind Focus at level 7. 

Costs MP:  7, TP: 7
Doubles Magic Attack damage for 3-5 turns.

Learns Poison at level 10.
Costs: MP 25.
25 damage + attack magic level (before magic resistance)
Also gives 1 enemy Poison Effect.


Learns Fear at level 12.

Costs: MP 25.
25 damage + attack magic level (before magic resistance)
Also gives 1 enemy Fear Effect.


Learns Silence at level 14 .
Costs: MP 25.
25 damage + attack magic level (before magic resistance)
Also gives 1 enemy Silence Effect.


2.2.3 PRIEST

Learns Binding Chains at level 1.
Costs: MP 25.
25 damage + attack magic level (before magic resistance)
Also gives 1 enemy Paralyze debuff.


Learns Haste at level  8. 
Costs MP:  7, TP: 7
Gives double action in one turn, for 3-5 turns.


2.2.4 BERSERKER


Learns Bloodlust at level 6.
Costs MP: 12
Gives double Physical attack damage for 3-5 turns.


2.2.5 SUMMONER

Added Summoner Class ability

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3. Character Balance:

EACH CHARACTER NOW HAS  SPECIAL ABILITIES!

3.1 Theresa
+ Skill "Unyielding Fighting Spirit"
Costs MP: 20,  TP: 20
(All resistance + 50 %  for 3-5 turns, removes debuffs)

3.2 Lucia
+Skill "Investigate"
Costs MP:  15, TP: 15
(gives  double item drop rate  at end of the battle, if buff persists).

3.3  Marston
+ Skill "Golden Magic"
Costs MP: 15, TP: 15
(gives double money drop rate at  end of  the  battle, if buff persists).

3.4 Snulgi
+ Skill "Nature's  Breath"
Costs  MP:  20,  TP:  20
Heals all party members for 100  + attack magic  stat.  
Also gives Regeneration  buff, for 3-5 turns.


3.5 Strac
+ Skill "Nature's Wrath"
Costs  MP:  20,  TP:  20
Gives  Bloodlust buff  for all party members, for  3-5 turns.

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4 GAME FIXES:
4.1 AUDIO FIX
+ Fixed menu volume. It is set to 45 %, instead of usual 100%. Sorry about that.

4.2 GAME BREAKING
There was bug in Bandit Hideout that prevented game from progressing. After flipping the  switch in  north room,  game would softlock due to one of  the bandits not  being able  to  move to intended location. This is fixed now.

4.3 Items

Wizard Hat was not set as general armor.  Now it can be equipped by anyone.

4.4 Visual bugs / glitches:
+ Lights in Bandit Hideout didn't work properly. They're better  now.

+ Lights in House  of  Friends didn't show  properly  when taking on boss challenges. This should be fixed now.

+ House of friends had bug where after beating Beginner League, player was softlocked out of the inventory access. This is fixed now.

+  House of Friends had bug where if you lost battle against Knightly Figure, party members disappeared after losing the battle. This is fixed now.

4.5 Dialog fixes:
+ Multiple dialog fixes. (Removed  accidental extra  spacebars, missing commas etc.)

+ In House of  Friends Knightly Figure's dialogue window displayed twice  in  a row. This was accidental and  not intended.  This  is fixed now.


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Get FOED (Fantasy of Everlasting Dream)

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