Update to build 19.04.2021
1. New content:
1. 1 NEW STORY CONTENT
Main Story continues. Side content expanded.
1.2 FAST TRAVEL IN ACOMB
After clearing Light's Beacon Tower, you unlock fast travel stone pillars in city of Acomb.
1.3 QUEST JOURNAL
+ You can now keep track of the Main Quest. This should make it easier to see where to go next.
+ 2x Side Quests added.
1.4 BATTLE ARENA (F.R.I.E.N.D)
+ Fight against wave of enemies and challenge bosses. Rank up in league.
+ Leagues are: Beginner, Advanced, Expert, Master, Grand Master and EXTRA
! Current build has up to Advanced Difficulty.
1.5 ALCHEMY
+ Added basic alchemy tutorial
+ 4 new recipes for: Potion, Magic Water, Dispel Herb and Stimulant.
1.6 GARDENING
+ Added basic gardening tutorial.
- 3 types of Seeds: Sunflower, Orchid and Dahlia
---------------------------------------------------------------------
2. Character:
+ Updated Lucia's model!
Default Rpg Maker MV actor model felt a bit too bland. This change should reflect even if you had earlier build of the game.
---------------------------------------------------------------------
3. Game Balance / Changes
+ Harold (when Newbie) doesen't have magic or special skills available anymore.
+ Acomb now has new item store. Blacksmith sells now only armor and weapons and also crafts new gear.
+ Adjusted spell book prices to be a bit cheaper.
+ Priest can no longer use Mage spells. In the earlier build, Priest could use:
Ice1 , Fire1, Thunder1 , Dark1, Wind1 , Earth1.
+ Mage spell Neutral1 and Neutral All1 ignores magic resistance. Mana cost reduced by 5 points.
+ AOE (area of effect) spells mana cost reduced from 25 to 15. Damage increased from 50 to 75.
+ Bosses drop more money now.
+ Adjusted Skeleton Head drop rate. Increased chance from 1/20 to 1/17 chance.
+ Adjusted Scorpion Tail drop rate. Increased chance from 1/20 to 1/17 chance.
---------------------------------------------------------------------
4. Item fixes
+ Skull Armor was accidently set as headgear, instead of armor. This is fixed now.
---------------------------------------------------------------------
5. Bug fixes
5.1 Gamebreaking:
+ You can pet the dog.
5.2 Minor fixes:
+ During Darfield bridge combat scene, items were used from Harold and partys inventory. This is fixed now.
+ Arrow markers in Mirrored Badlands were missing direction fix, resulting in confusing navigation section. This is fixed now.
---------------------------------------------------------------------
6. Dialogue fixes
+ Acomb
+ Darfield scene
+ Prison
+ Mirrored Badlands (tent)
---------------------------------------------------------------------
7. Animation fixes
+ Skelly was missing walking / stepping animation after you hand over quest item.
---------------------------------------------------------------------
8. Map fix
+ Acomb dungeon, changed a bit how puzzle element works on the 2nd floor. (visual)
+ Darfield Keep got an visual update. It looks prettier now. Also encounter fixes. Also volume fixes (combat volume was set to 100 %, instead of inteded 45 % of volume).
+ Falchester Hill had clipping trees that had top part missing. This is fixed.
+ Mirrored Badlands (tent) had visual bug where sandstorm effect occurred earlier than intended. This is fixed now.
+ Fixed Mirage Tower entrance visual bugs.
+ You can now enter Lamania City from the world map. Event for entering the city was missing. My bad.
---------------------------------------------------------------------
9. Audio fix:
+ Changes to system sounds. They're more pleasing to listen now. I hope.
+ When visiting Mirage Tower, darkness sound effect got stuck playing on the loop. This is fixed now.
+ Boss theme was stuck on every battle after 3rd boss fight. This is also fixed.
Files
Get FOED (Fantasy of Everlasting Dream)
FOED (Fantasy of Everlasting Dream)
FOED
Status | In development |
Author | Tohtori_Jamba |
Genre | Role Playing, Puzzle |
Tags | 2D, Fantasy, JRPG, Retro, RPG Maker, Singleplayer, Top-Down |
Languages | English |
Accessibility | Subtitles, One button |
More posts
- Update to build 05.05.2021May 05, 2021
- Update to build 27.04.2021Apr 27, 2021
- Update to build 23.04.2021Apr 23, 2021
- Update to build 11.04.2021Apr 11, 2021
- Update build 10.04.2021Apr 10, 2021
- Update to build 06.04.2021Apr 06, 2021
Leave a comment
Log in with itch.io to leave a comment.