Update to build 19.04.2021


1. New content:

1. 1 NEW STORY CONTENT
Main Story  continues.  Side content expanded.

1.2 FAST TRAVEL IN ACOMB
After clearing Light's Beacon Tower,  you unlock fast travel stone pillars  in  city of Acomb. 

1.3 QUEST JOURNAL
+ You can now keep track of the Main Quest. This should make it easier to see where to go next.
+ 2x Side Quests added.

1.4 BATTLE ARENA (F.R.I.E.N.D)
+ Fight against wave of enemies  and challenge bosses. Rank up in league.
+ Leagues are:  Beginner, Advanced, Expert, Master, Grand Master and EXTRA
! Current build has up to  Advanced Difficulty.

1.5 ALCHEMY
+
Added basic alchemy tutorial
+ 4 new recipes for: Potion, Magic Water,  Dispel Herb and Stimulant.

1.6 GARDENING
+ Added basic gardening tutorial. 

      - 3 types of Seeds: Sunflower, Orchid and Dahlia

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2. Character:


+ Updated  Lucia's model!


Default Rpg  Maker MV actor model felt a bit too bland. This change should reflect even if you had earlier build of the game.

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3. Game Balance / Changes

+ Harold (when Newbie) doesen't have magic or special skills available anymore.

+  Acomb now has new item store.  Blacksmith sells now only armor  and weapons  and also crafts new gear.

+ Adjusted  spell book prices to be a bit cheaper.

+ Priest  can no longer use Mage spells. In the earlier build, Priest could use:
Ice1 , Fire1, Thunder1  , Dark1,  Wind1 ,  Earth1. 

+ Mage spell Neutral1 and Neutral All1 ignores  magic resistance. Mana cost reduced by 5 points.

+ AOE (area of  effect) spells mana cost reduced from 25 to 15. Damage increased from 50 to 75.

+ Bosses drop more money now.

+ Adjusted  Skeleton  Head drop  rate. Increased chance from 1/20  to  1/17 chance.

+ Adjusted Scorpion Tail drop rate. Increased chance from 1/20 to 1/17 chance.

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4. Item fixes


+ Skull Armor was accidently set as headgear, instead of armor. This  is  fixed now.

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5. Bug fixes

5.1 Gamebreaking:
+ You can pet the dog.


5.2 Minor fixes:

+ During Darfield bridge combat scene, items were used from Harold and partys inventory. This is fixed  now.

+ Arrow markers in Mirrored Badlands were missing direction fix, resulting in confusing navigation section. This is fixed now.

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6. Dialogue fixes

+ Acomb
+ Darfield scene
+ Prison
+ Mirrored Badlands (tent)

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7. Animation fixes

+ Skelly was missing walking / stepping animation  after you hand over quest item.

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8. Map fix

+
Acomb dungeon, changed a bit how puzzle element works on the  2nd floor.  (visual)

+ Darfield Keep got an visual update. It looks prettier now. Also encounter fixes.  Also volume fixes  (combat volume was set to 100 %, instead of inteded 45 % of volume).

+ Falchester Hill had clipping trees that had top part missing. This is  fixed.

+ Mirrored Badlands (tent) had visual bug where sandstorm effect occurred  earlier than  intended. This  is fixed now.

+ Fixed Mirage Tower entrance visual bugs.

+ You can now enter Lamania City from the world map.  Event for entering the city  was missing. My bad.

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9. Audio fix:
+ Changes to system sounds. They're more pleasing to listen now. I  hope.

+ When visiting Mirage Tower, darkness sound effect got stuck playing on the loop. This is  fixed  now.

+ Boss  theme was stuck on every battle after  3rd boss fight. This  is  also fixed.

Files

FOED
External
Apr 11, 2021

Get FOED (Fantasy of Everlasting Dream)

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